In a magical world, where beings of dark and beings of light exist, the protagonists Vex and Lux enjoy exploring the world together. Vex, a being of dark, hosts the soul of Lux, a being of light. Vex can transform into Lux's form at will to use her light powers.
At their last adventure they unfortunately managed to trap themselves in an ancient temple of dark and light. The only way out is to fight the three elder guardians to obtain the three magical runes to activate the portal that leads out of the temple. But the elder guardians are not happy about the two intruders.
ELDEN RUNES is an action roguelike boss rush. Explore the ruins of the ancient temple in a 2.5D pixel art style, where each animation, mechanic and sound is lovingly made by hand. Each guardian has their individual fighting style, utilizing the elements of light and darkness. Use the powers of Vex and Lux to defeat them and get out of the temple!
He is the eldest of the guardians and the first that watched over the temple. He can bundle light with his eyes into a deadly ray. Since he is so tall he made it a habit to smack intruders like flies and crush them with a giant bone.
Since he guards the temple for such a long time he was able to form a pact with the ethereal creatures of light and dark. They protect him if he is severely injured and keep trailing his opponents. They power themselves up when they get hit by the element that they represent. But vice versa, they explode if they are exposed to their opposite element.
As a vile creature born out of light and dark itself it uses both powers to fight. Sturdy mirrors made out of the essence of light and dark encapsule it and protect it like the shell of a turtle. It can compress raw elemental energy into bullets to attack in various patterns.
Without his shell surrounding him, he is very agile and his opponents get out of breath quickly if they can't keep up.
A fallen Angel and a pure being of light. His eternal duty is to prevent the dark force that is trapped inside the glooming pit in the middle of his arena from escaping. The four towers in each corner of his arena keep the light seal active that locks the dark force in the pit.
Since he is a pure being of light, he can heal his wounds when he enters lighted zones. He uses his colossal axe to banish intruders. Dauntless swings and precise throws make short work of unwanted visitors.
If the Knight of Sowilo were to fail his task the light seal will break and the dark force will emerge out of the pit. It will use the seal's towers to power itself up with dark and light energy and keep itself alive.